Fixed bug where triggering the Soul Shop before all rewarded souls were picked up (either from beating a challenge or completing a dialogue thread with an NPC) would desync the souls you owned and the souls actually displayed in the player HUD.Fixed bug where switching classes in the Skill Tree with the Pacifist trait active would disable the ability to swing the sign.Fixed bug where hitting the increase/decrease buttons in a shop menu fast enough would make it eventually shrink into oblivion.Fixed bug where the game was not correctly tracking how many times a relic was rerolled.Fixed bug where certain enemies that spawned too close to walls would sometimes slide across the room the moment the player entered. Improved the placement of icons when player gets hit and a relic ability kicks in.Fixed bug where freezing an enemy on the same frame they're about to do an attack would yield unexpected results (sometimes attacking, sometimes not).Fixed bug where the modded value of resources was not being tallied correctly in the death recap.
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